Next: Introduction
Emergence of Behaviours in Natural Phenomena Agent-Simulation
Pierre Marcenac
Abstract:
This article presents some results of the GEAMAS framework, a generic
architecture to develop multi-agent simulations of complex systems. The
architecture of GEAMAS is based on the definition of three levels, each
successive level representing a higher level of abstraction. The architecture
has been studied to distribute the intrinsic complexity of the system in three
levels. With that aim, an agent model has been defined, through the
representation of interactions, behaviours and dynamic evolution capabilities.
Evolution in multi-agent systems can be classified in several categories and
could address agents knowledge, agents structure (self-organisation) and auto-adaptation.The main issue tackled in this paper is auto-adaptation - that is generation of
behaviours from the study of local interactions between agents and the
environment. Some key issues associated with the understanding and
representation of such emerging behaviours in multi-agent systems are
introduced.
Keywords:
Emergence, Local Interactions, Complex Systems Modelling,
Agent-Oriented Knowledge Representation, Simulation Applications.
Complexity International (1996) 3