Complexity International      /vol06/yamashita/ © Copyright 2001     
Volume 06 Received: 
Accepted: 
01 Jul 1998
15 Oct 1998



Agent based Iterated Multiple Lake Game with Local Governments

Tomohisa Yamashita, Keiji Suzuki, Azuma Ohuchi

Abstract
     In this paper, we extend the environment management game, ``The Lake", ÊÊto the agent based Êiterated game. In the original game, the factories as players can make coalitions to save the cost for water purification. Although the whole coalition Êformation is a desirable solution in the original game, Êthe rational Êfactories fail to make whole coalitions and some of them become free loaders. To discuss more realistic situations and dynamic coalition formative processes, we introduce a new game model based on multiple lakes with local governments Êas new players. The local governments will affect the factories by levying taxes and imposing penalties. Although the objective of the local governments to maximize revenues, the competition between local governments cause dilemmas to restrain their selfish behaviors. Therefore, the governments have to adjust the tax and penalty adaptively according to the number of factories at their lakes. Under the adjustments of tax and penalties, the factories will be expected to make coalitions. In the experimental results, the evolutionary Êacquired strategies of these players are shown to produce the complex coalition formation processes in iterated games. Especially, we compared the single lake model and the multiple lake model to discuss the effects of the government dilemmas.


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